Participants are shown a series of ropes and without touching them they must decide, as a group, which is the one rope that is holding the rest together.
Using an increasingly difficult series or ropes, this incredible exercise is most commonly used to help participants discover the best decision-making techniques that work for them and to help build consensus speed. The success of the team will be evident as they begin to solve problems and brainstorm alternative decision-making techniques that may work.
Once a group is using a good technique to solve the activity, it is time to build consensus speed. This is especially fun as you now put time limits on the group decision.
You will see this exercise help groups make better decisions faster. Anyone group that sits through long meetings needs this exercise!
With 10 levels of difficulty, this game will stay challenging for the participants while they are discovering their strengths and applying them as a team.
Translating this team building game back to work is quite simple as participants will quickly see the ropes as metaphors: computer networks, paperwork or processing flow, individual tasks of a large project, independent departments of the same organization, etc.
Participants: 5 – 20 (ask us about larger groups)
Location: Inside and Outside (conference room table)
Activity Level: Low
Time Needed: 60 Minutes for entire decision-making, consensus building process & discussion. 10-15 Minutes for each individual level
Objective: Decision Making, Group Consensus, Problem Solving, Critical Thinking